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Upgrading Jedi and Sith knights adds a solid layer to the game, as they can only be detected by turrets and bounty hunters, while everyone else is subjected to the old mind tricks. Unlike traditional RTS games where stealth is limited to having scouts gather information on enemy activities and forces, Star Wars: Galactic Battlegrounds offers much more. Red is good against infantry, blue is best against vehicles, and green destroys buildings. Some units are more effective against others, and a system of colored lasers helps you plan strategy. Ground units have ranged attacks and the infantry tends to end up as cannon fodder. There are few hand-to-hand fighters since Galactic Battlegrounds deals with lasers rather than swords and pikes. The units, however diverse, are essentially the same types with troopers, mechs, aircraft, watercraft or heavy weapons, and upgrades require either research or new structures. Each race can build a special unit, such as Galactic Empire's Dark Stormtrooper or the Gungans' Fambaa Shield Generator. For instance, the Royal Naboo collect nova crystals faster, the mechanized Trade Federation builds structures without houses, and Wookiees regenerate hit points. The six available races have unique advantages and disadvantages and are fairly even. How would life have been if the Empire had conquered Endor, or if the Rebels had saved Hoth? Bonus missions let you replay events from the movies and even change history. The Gungan campaigns include the struggle of their ancestors' to unite the clans and battle the Trade Federation, while the Rebel Alliance scenario features Princess Leia asking the Wookiees for help in finding an ancient artifact. For example, the Galactic Empire scenario occurs between destruction of the first and second Death Stars, the Wookiee episode happens after the battle of Endor, and Trade Federation follows the war against the Naboo and Gungans.
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The single-player games are side stories that usually take place before or after movie events. While the RTS game takes good advantage of the Star Wars license, the plot doesn't follow the movies' stories very closely and focuses instead on the fights between and after, giving you control of characters like Darth Vader, Chewbacca, or Princess Leia to name just a few. Tried rolling back to EF 1.4.1a, no dice either.Despite Star Wars: Galactic Battlegrounds' use of the Age of Empires II game engine to provide fluid gameplay, some Star Wars fans may not enjoy finding Tauntauns on Tatooine or other similar slips in continuity. But I find it odd that my host is trying to open a TCP port 2300 connection back to the other players (which obviously won't work at all), and their directplay "enum sessions" requests don't get a response from my computer with game info just a tcp fin/ack and subsequent connection close. I even tried starting from a clean slate with the original game from steam, but my game does not show up for them still. However, I tried to get everyone playing on expanded fronts 1.4.2, and now my game does not show up for anyone anymore.
#Star wars galactic battlefield cheat codes how to
Entering my custom domain name is so much easier than having my friends figure out how to set up voobly/gameranger etc. However, me and my friends got the vanilla game working over the internet by me just port forwarding the needed ports. I know, you're going to say "just use Voobly, just use Gameranger, etc.".